⚗️ MEC
Bows

🏹 Bow enchantment calculator

Let the grid lock Infinity-only travel kits apart from Mending sustain rigs while you audition Punch or Flame flavor perks.

Enchantment order

Calculator

Same math as enchant-order — pick levels, then optimize combine steps.

About enchantments in Minecraft

When enchanting items in Minecraft, the order in which you combine armor, weapons and tools with books in your anvil makes a huge difference. Each time you work on an anvil, you increase the work penalty for future workings. Once that penalty gets too high, you simply can't add any more enchantments and the anvil says "Too Expensive!". This tool helps you plan the optimal order of combining and applying books, to give you the cheapest possible cost.

About this tool

This tool assume your gear and books start with zero "work penalty". That means you have not previously combined the books (e.g. to turn two level 1 books into a single level 2 book) or worked the items or books in an anvil in any way. To create gear with the maximum possible enchantment, you cannot combine lower-level books and must start with high-level books from villager trading.

Allowing incompatible enchantments may be useful for combining protection-type enchantments (1.14 to 1.14.3pre-1) and mending/infinity (1.9 to 1.11.1).


One level per column — incompatible groups alternate like enchant-order. Why order matters · Too Expensive

Build forks

Infinity or Mending on a Minecraft bow?

They cannot coexist. Infinity saves arrows for AFK skeleton farms; Mending repairs from XP orbs. Pick one playstyle per bow.

What is the best bow enchantment order?

Apply cheaper books (Flame, Punch) before Power V. Run Calculate on this page with your exact checklist—the order changes if you drop Infinity for Mending.

Does Flame bow cook meat in Bedrock and Java?

Yes on both editions—mobs killed by Flame arrows drop cooked food when applicable.

Theme Enchant picks Comfort notes
Infinity rover Infinity, Power V, Flame opt., Unbreaking III Ammo-free explorers; stash spare arrows elsewhere.
Mending flex Mending, Power V, Unbreaking III + Punch/Flame Shines if End pillars or blaze farms bleed XP nightly.
Utility kit Low-tier Power + Flame + Punch combos Early game bridge builders before villagers mature.

Power V in common mob scenarios

Scenario No enchant (crit) Power V (crit) One-shot?
Zombie / skeleton / creeper (20 HP)~11~25Yes
Wither skeleton (25 HP)~11~25Yes
Iron golem (100 HP)~11~25No
Wither boss~11~25No (immune in air)

Perk commentary

Economy checkpoints

Librarian corridors should vend Power V bundles before dumping XP into sloppy manual combines. Punch and Flame linger cheap versus Power—great for tossing them mid-sequence unless guides recommend otherwise inside your generated sheet.

Bow walkthrough FAQs

Crossbows instead?

Multishot and Piercing crossbows overshadow bows for raids—maintain calculators per weapon type.

Need edition toggles mid-build? Peek Java vs Bedrock quirks.

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